split Widget static bits into Ui static class
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Game.RunAfterDelay(1200 + 40 * mpe.Info.FadeLength, () =>
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{
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Game.Disconnect();
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Widget.ResetAll();
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Ui.ResetAll();
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Game.LoadShellMap();
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});
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};
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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menu.GetWidget<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
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{
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hideButtons = true;
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Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs()
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Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs()
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{
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{ "onExit", () => hideButtons = false },
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});
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@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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menu.GetWidget<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
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{
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hideButtons = true;
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Widget.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
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Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
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{
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{ "world", world },
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{ "onExit", () => hideButtons = false },
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@@ -80,8 +80,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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resumeButton.IsDisabled = () => resumeDisabled;
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resumeButton.OnClick = () =>
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{
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Widget.CloseWindow();
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Widget.RootWidget.RemoveChild(menu);
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Ui.CloseWindow();
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Ui.RootWidget.RemoveChild(menu);
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world.WorldActor.Trait<CncMenuPaletteEffect>().Fade(CncMenuPaletteEffect.EffectType.None);
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onExit();
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};
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