split Widget static bits into Ui static class
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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loadButton.OnClick = () => LoadMod(currentMod.Id, onSwitch);
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loadButton.IsDisabled = () => currentMod.Id == Game.CurrentMods.Keys.First();
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panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
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panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
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currentMod = Mod.AllMods[Game.modData.Manifest.Mods[0]];
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// Mod list
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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Game.RunAfterTick(() =>
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{
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Widget.CloseWindow();
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Ui.CloseWindow();
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onSwitch();
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Game.InitializeWithMods(mods);
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});
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