From ed5bb1b1a1c084fcf1034b9780a2676d888a64b8 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Wed, 10 Oct 2018 01:19:45 +0200 Subject: [PATCH] Fix RA vehicles not using the being-captured condition --- mods/ra/rules/vehicles.yaml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 40094b8253..89d4a7bc75 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -391,7 +391,7 @@ JEEP: Mobile: TurnSpeed: 10 Speed: 170 - RequiresCondition: !notmobile + RequiresCondition: !notmobile && !being-captured RevealsShroud: Range: 8c0 RevealGeneratedShroud: False @@ -434,7 +434,7 @@ APC: Type: Heavy Mobile: Speed: 142 - RequiresCondition: !notmobile + RequiresCondition: !notmobile && !being-captured RevealsShroud: Range: 5c0 RevealGeneratedShroud: False @@ -769,10 +769,10 @@ QTNK: Armor: Type: Heavy Mobile: - RequiresCondition: !deployed + RequiresCondition: !deployed && !being-captured Speed: 56 Chronoshiftable: - RequiresCondition: !deployed + RequiresCondition: !deployed && !being-captured RevealsShroud: Range: 6c0 RevealGeneratedShroud: False @@ -807,7 +807,7 @@ STNK: Mobile: Speed: 142 Locomotor: heavywheeled - RequiresCondition: !notmobile + RequiresCondition: !notmobile && !being-captured RevealsShroud: Range: 7c0 RevealGeneratedShroud: False