@@ -80,6 +80,7 @@
|
|||||||
<Compile Include="Traits\SupportPowers\IonCannonPower.cs" />
|
<Compile Include="Traits\SupportPowers\IonCannonPower.cs" />
|
||||||
<Compile Include="Widgets\Logic\CncMainMenuLogic.cs" />
|
<Compile Include="Widgets\Logic\CncMainMenuLogic.cs" />
|
||||||
<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
|
<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
|
||||||
|
<Compile Include="Traits\RenderUnitFlying.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
||||||
|
|||||||
54
OpenRA.Mods.Cnc/Traits/RenderUnitFlying.cs
Normal file
54
OpenRA.Mods.Cnc/Traits/RenderUnitFlying.cs
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation. For more information,
|
||||||
|
* see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.Cnc.Traits
|
||||||
|
{
|
||||||
|
class RenderUnitFlyingInfo : RenderUnitInfo, Requires<IMoveInfo>
|
||||||
|
{
|
||||||
|
public readonly string MoveSequence = "move";
|
||||||
|
|
||||||
|
public override object Create(ActorInitializer init) { return new RenderUnitFlying(init, this); }
|
||||||
|
}
|
||||||
|
|
||||||
|
class RenderUnitFlying : RenderUnit, ITick
|
||||||
|
{
|
||||||
|
readonly RenderUnitFlyingInfo info;
|
||||||
|
readonly IMove movement;
|
||||||
|
|
||||||
|
WPos cachedPosition;
|
||||||
|
|
||||||
|
public RenderUnitFlying(ActorInitializer init, RenderUnitFlyingInfo info)
|
||||||
|
: base(init, info)
|
||||||
|
{
|
||||||
|
this.info = info;
|
||||||
|
movement = init.Self.Trait<IMove>();
|
||||||
|
|
||||||
|
cachedPosition = init.Self.CenterPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Tick(Actor self)
|
||||||
|
{
|
||||||
|
base.Tick(self);
|
||||||
|
|
||||||
|
var oldCachedPosition = cachedPosition;
|
||||||
|
cachedPosition = self.CenterPosition;
|
||||||
|
|
||||||
|
// Flying units set IsMoving whenever they are airborne, which isn't enough for our purposes
|
||||||
|
var isMoving = movement.IsMoving && !self.IsDead && (oldCachedPosition - cachedPosition).HorizontalLengthSquared != 0;
|
||||||
|
if (isMoving ^ (DefaultAnimation.CurrentSequence.Name != info.MoveSequence))
|
||||||
|
return;
|
||||||
|
|
||||||
|
DefaultAnimation.ReplaceAnim(isMoving ? info.MoveSequence : info.Sequence);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -130,7 +130,7 @@ ORCA:
|
|||||||
SelfReloads: true
|
SelfReloads: true
|
||||||
ReloadCount: 2
|
ReloadCount: 2
|
||||||
SelfReloadTicks: 100
|
SelfReloadTicks: 100
|
||||||
RenderUnit:
|
RenderUnitFlying:
|
||||||
LeavesHusk:
|
LeavesHusk:
|
||||||
HuskActor: ORCA.Husk
|
HuskActor: ORCA.Husk
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ heli:
|
|||||||
orca:
|
orca:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
damaged-idle:
|
move:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
icon: orcaicnh.tem
|
icon: orcaicnh.tem
|
||||||
|
|||||||
Reference in New Issue
Block a user