Fixes order lines not being shown after reselect once their lifetime has expired.
Adds INotifyBecomingIdle.
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@@ -184,6 +184,7 @@ namespace OpenRA.Traits
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public interface Requires<T> where T : class { }
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public interface UsesInit<T> where T : IActorInit { }
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public interface INotifySelected { void Selected(Actor self); }
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public interface INotifySelection { void SelectionChanged(); }
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public interface IWorldLoaded { void WorldLoaded(World w, WorldRenderer wr); }
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public interface ICreatePlayers { void CreatePlayers(World w); }
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@@ -196,6 +197,7 @@ namespace OpenRA.Traits
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}
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public interface IRenderOverlay { void Render(WorldRenderer wr); }
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public interface INotifyBecomingIdle { void OnBecomingIdle(Actor self); }
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public interface INotifyIdle { void TickIdle(Actor self); }
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public interface IBlocksBullets { }
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