TS yaml changes

This commit is contained in:
reaperrr
2015-08-23 14:45:06 +02:00
parent 542d88245d
commit ed81eaaac2
3 changed files with 22 additions and 4 deletions

View File

@@ -62,6 +62,7 @@
SoundOnDamageTransition: SoundOnDamageTransition:
DamagedSounds: expnew01.aud DamagedSounds: expnew01.aud
DestroyedSounds: crmble2.aud DestroyedSounds: crmble2.aud
QuantizeFacingsFromSequence:
RenderBuilding: RenderBuilding:
WithBuildingExplosion: WithBuildingExplosion:
Sequences: building, large_bang, large_brnl, verylarge_clsn, large_tumu Sequences: building, large_bang, large_brnl, verylarge_clsn, large_tumu
@@ -227,6 +228,7 @@
VoiceSet: Infantry VoiceSet: Infantry
TargetableUnit: TargetableUnit:
TargetTypes: Ground, Infantry TargetTypes: Ground, Infantry
QuantizeFacingsFromSequence:
RenderSprites: RenderSprites:
WithInfantryBody: WithInfantryBody:
WithDeathAnimation@normal: WithDeathAnimation@normal:
@@ -419,11 +421,15 @@
^VoxelVehicle: ^VoxelVehicle:
Inherits: ^Vehicle Inherits: ^Vehicle
BodyOrientation:
QuantizedFacings: 0
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
^VoxelTank: ^VoxelTank:
Inherits: ^Tank Inherits: ^Tank
BodyOrientation:
QuantizedFacings: 0
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
@@ -452,6 +458,7 @@
Voice: Move Voice: Move
ActorLostNotification: ActorLostNotification:
BodyOrientation: BodyOrientation:
QuantizedFacings: 0
CameraPitch: 90 CameraPitch: 90
Guard: Guard:
Voice: Move Voice: Move
@@ -511,6 +518,8 @@
PoisonedByTiberium: PoisonedByTiberium:
Weapon: TiberiumHeal Weapon: TiberiumHeal
Guardable: Guardable:
BodyOrientation:
QuantizedFacings: 1
RenderSprites: RenderSprites:
WithSpriteBody: WithSpriteBody:
AutoSelectionSize: AutoSelectionSize:
@@ -528,6 +537,7 @@
Terrain: Tiberium Terrain: Tiberium
BodyOrientation: BodyOrientation:
UseClassicPerspectiveFudge: False UseClassicPerspectiveFudge: False
QuantizedFacings: 1
FrozenUnderFog: FrozenUnderFog:
StartsRevealed: true StartsRevealed: true
SeedsResource: SeedsResource:
@@ -537,6 +547,9 @@
^Tree: ^Tree:
HiddenUnderShroud: HiddenUnderShroud:
BodyOrientation:
UseClassicPerspectiveFudge: False
QuantizedFacings: 1
RenderSprites: RenderSprites:
Palette: terraindecoration Palette: terraindecoration
WithSpriteBody: WithSpriteBody:
@@ -547,13 +560,14 @@
AppearsOnRadar: AppearsOnRadar:
RadarColorFromTerrain: RadarColorFromTerrain:
Terrain: Tree Terrain: Tree
BodyOrientation:
UseClassicPerspectiveFudge: False
Tooltip: Tooltip:
Name: Tree Name: Tree
^Rock: ^Rock:
HiddenUnderShroud: HiddenUnderShroud:
BodyOrientation:
UseClassicPerspectiveFudge: False
QuantizedFacings: 1
RenderSprites: RenderSprites:
Palette: terraindecoration Palette: terraindecoration
WithSpriteBody: WithSpriteBody:
@@ -564,8 +578,6 @@
AppearsOnRadar: AppearsOnRadar:
RadarColorFromTerrain: RadarColorFromTerrain:
Terrain: Rock Terrain: Rock
BodyOrientation:
UseClassicPerspectiveFudge: False
Tooltip: Tooltip:
Name: Rock Name: Rock

View File

@@ -106,6 +106,8 @@ SMECH:
Weapon: AssaultCannon Weapon: AssaultCannon
Voiced: Voiced:
VoiceSet: Mech VoiceSet: Mech
QuantizeFacingsFromSequence:
Sequence: stand
WithFacingSpriteBody: WithFacingSpriteBody:
Sequence: stand Sequence: stand
WithAttackAnimation: WithAttackAnimation:
@@ -136,6 +138,8 @@ MMCH:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 8c0 Range: 8c0
BodyOrientation:
QuantizedFacings: 32
WithInfantryBody: WithInfantryBody:
Turreted: Turreted:
ROT: 5 ROT: 5

View File

@@ -5,6 +5,7 @@ mpspawn:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1
waypoint: waypoint:
AlwaysVisible: AlwaysVisible:
@@ -13,6 +14,7 @@ waypoint:
RenderSpritesEditorOnly: RenderSpritesEditorOnly:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1
^mmch.colorpicker: ^mmch.colorpicker:
Inherits: MMCH Inherits: MMCH