Rename Stance to PlayerRelationship
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public readonly string Voice = "Action";
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[Desc("What diplomatic stances can be infiltrated by this actor.")]
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public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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[Desc("Behaviour when entering the target.",
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"Possible values are Exit, Suicide, Dispose.")]
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