Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -52,10 +52,10 @@ namespace OpenRA.Mods.Common.Orders
var owner = type == TargetType.FrozenActor ? target.FrozenActor.Owner : target.Actor.Owner;
var playerRelationship = self.Owner.Stances[owner];
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Ally && !targetAllyUnits)
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == PlayerRelationship.Ally && !targetAllyUnits)
return false;
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == Stance.Enemy && !targetEnemyUnits)
if (!modifiers.HasModifier(TargetModifiers.ForceAttack) && playerRelationship == PlayerRelationship.Enemy && !targetEnemyUnits)
return false;
return type == TargetType.FrozenActor ?