Rename Stance to PlayerRelationship
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly HashSet<string> ValidTypes = new HashSet<string>();
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[Desc("Stance the delivering actor needs to enter.")]
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public readonly Stance ValidStances = Stance.Ally;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Ally;
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[Desc("Play a randomly selected sound from this list when accepting cash.")]
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public readonly string[] Sounds = { };
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