Rename Stance to PlayerRelationship
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@@ -68,8 +68,8 @@ namespace OpenRA.Mods.Common.Traits
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public WeaponInfo WeaponInfo { get; private set; }
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public WDist ModifiedRange { get; private set; }
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public readonly Stance TargetStances = Stance.Enemy;
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public readonly Stance ForceTargetStances = Stance.Enemy | Stance.Neutral | Stance.Ally;
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public readonly PlayerRelationship TargetStances = PlayerRelationship.Enemy;
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public readonly PlayerRelationship ForceTargetStances = PlayerRelationship.Enemy | PlayerRelationship.Neutral | PlayerRelationship.Ally;
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// TODO: instead of having multiple Armaments and unique AttackBase,
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// an actor should be able to have multiple AttackBases with
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