Rename Stance to PlayerRelationship
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly BitSet<TargetableType> InvalidTargets;
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[Desc("Stances between actor's and target's owner which can be AutoTargeted.")]
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public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Ally | PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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[Desc("ValidTargets with larger priorities will be AutoTargeted before lower priorities.")]
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public readonly int Priority = 1;
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