Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool CheckCaptureTargetsForVisibility = true;
[Desc("Player stances that capturers should attempt to target.")]
public readonly Stance CapturableStances = Stance.Enemy | Stance.Neutral;
public readonly PlayerRelationship CapturableStances = PlayerRelationship.Enemy | PlayerRelationship.Neutral;
public override object Create(ActorInitializer init) { return new CaptureManagerBotModule(init.Self, this); }
}
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits
return;
isEnemyUnit = unit =>
player.Stances[unit.Owner] == Stance.Enemy
player.Stances[unit.Owner] == PlayerRelationship.Enemy
&& !unit.Info.HasTraitInfo<HuskInfo>()
&& unit.Info.HasTraitInfo<ITargetableInfo>();