Rename Stance to PlayerRelationship
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@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Traits
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foreach (var bp in world.ActorsWithTrait<BaseProvider>())
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{
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var validOwner = bp.Actor.Owner == p || (allyBuildEnabled && bp.Actor.Owner.Stances[p] == Stance.Ally);
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var validOwner = bp.Actor.Owner == p || (allyBuildEnabled && bp.Actor.Owner.Stances[p] == PlayerRelationship.Ally);
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if (!validOwner || !bp.Trait.Ready())
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continue;
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@@ -217,7 +217,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!a.IsInWorld)
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continue;
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if (a.Owner != p && (!allyBuildEnabled || a.Owner.Stances[p] != Stance.Ally))
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if (a.Owner != p && (!allyBuildEnabled || a.Owner.Stances[p] != PlayerRelationship.Ally))
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continue;
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if (ActorGrantsValidArea(a, requiresBuildableArea))
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