Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -167,7 +167,7 @@ namespace OpenRA.Mods.Common.Traits
foreach (var bp in world.ActorsWithTrait<BaseProvider>())
{
var validOwner = bp.Actor.Owner == p || (allyBuildEnabled && bp.Actor.Owner.Stances[p] == Stance.Ally);
var validOwner = bp.Actor.Owner == p || (allyBuildEnabled && bp.Actor.Owner.Stances[p] == PlayerRelationship.Ally);
if (!validOwner || !bp.Trait.Ready())
continue;
@@ -217,7 +217,7 @@ namespace OpenRA.Mods.Common.Traits
if (!a.IsInWorld)
continue;
if (a.Owner != p && (!allyBuildEnabled || a.Owner.Stances[p] != Stance.Ally))
if (a.Owner != p && (!allyBuildEnabled || a.Owner.Stances[p] != PlayerRelationship.Ally))
continue;
if (ActorGrantsValidArea(a, requiresBuildableArea))