Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
health = self.Trait<IHealth>();
isNotActiveAlly = player => player.WinState != WinState.Undefined || player.Stances[self.Owner] != Stance.Ally;
isNotActiveAlly = player => player.WinState != WinState.Undefined || player.Stances[self.Owner] != PlayerRelationship.Ally;
}
[Sync]