Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int PlayerExperience = 0;
[Desc("Stance that the structure's previous owner needs to have for the capturing player to receive Experience.")]
public readonly Stance PlayerExperienceStances = Stance.Enemy;
public readonly PlayerRelationship PlayerExperienceStances = PlayerRelationship.Enemy;
[Desc("Cursor to display when the health of the target actor is above the sabotage threshold.")]
public readonly string SabotageCursor = "capture";