Rename Stance to PlayerRelationship
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits
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public class CreatesShroudInfo : AffectsShroudInfo
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{
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[Desc("Stance the watching player needs to see the generated shroud.")]
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public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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public override object Create(ActorInitializer init) { return new CreatesShroud(init.Self, this); }
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}
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