Rename Stance to PlayerRelationship
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int Percentage = 10;
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[Desc("Stance the attacking player needs to receive the bounty.")]
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public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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[Desc("Whether to show a floating text announcing the won bounty.")]
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public readonly bool ShowBounty = true;
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