Rename Stance to PlayerRelationship
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int Experience = -1;
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[Desc("Stance the attacking player needs to receive the experience.")]
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public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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[Desc("Percentage of the `Experience` value that is being granted to the killing actor.")]
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public readonly int ActorExperienceModifier = 10000;
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