Rename Stance to PlayerRelationship
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string[] ArmamentNames = { "primary", "secondary" };
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[Desc("Stances relative to the target player this actor will be revealed to during firing.")]
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public readonly Stance RevealForStancesRelativeToTarget = Stance.Ally;
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public readonly PlayerRelationship RevealForStancesRelativeToTarget = PlayerRelationship.Ally;
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[Desc("Duration of the reveal.")]
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public readonly int Duration = 25;
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