Rename Stance to PlayerRelationship
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Traits
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public class RevealsMapInfo : ConditionalTraitInfo
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{
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[Desc("Stance the watching player needs to see the shroud removed.")]
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public readonly Stance ValidStances = Stance.Ally;
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public readonly PlayerRelationship ValidStances = PlayerRelationship.Ally;
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[Desc("Can this actor reveal shroud generated by the `GeneratesShroud` trait?")]
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public readonly bool RevealGeneratedShroud = true;
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