Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string OnFireSound = null;
[Desc("Player stances which condition can be applied to.")]
public readonly Stance ValidStances = Stance.Ally;
public readonly PlayerRelationship ValidStances = PlayerRelationship.Ally;
[SequenceReference]
[Desc("Sequence to play for granting actor when activated.",