Rename Stance to PlayerRelationship
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@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly bool RevealGeneratedShroud = true;
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[Desc("Reveal cells to players with these stances only.")]
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public readonly Stance CameraStances = Stance.Ally;
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public readonly PlayerRelationship CameraStances = PlayerRelationship.Ally;
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[Desc("Amount of time before detonation to spawn the camera.")]
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public readonly int CameraSpawnAdvance = 25;
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