Rename Stance to PlayerRelationship

This commit is contained in:
abcdefg30
2020-09-25 16:22:37 +02:00
committed by Paul Chote
parent 672172d1f1
commit eda9966d27
63 changed files with 111 additions and 111 deletions

View File

@@ -301,7 +301,7 @@ namespace OpenRA.Mods.Common.Traits
// If the check allows: We are not blocked by units that we can force to move out of the way.
if (check <= BlockedByActor.Immovable && cellFlag.HasCellFlag(CellFlag.HasMovableActor) &&
actor.Owner.Stances[otherActor.Owner] == Stance.Ally)
actor.Owner.Stances[otherActor.Owner] == PlayerRelationship.Ally)
{
var mobile = otherActor.OccupiesSpace as Mobile;
if (mobile != null && !mobile.IsTraitDisabled && !mobile.IsTraitPaused && !mobile.IsImmovable)