Rename Stance to PlayerRelationship
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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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o = viewport.ActorTooltip.Owner;
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showOwner = o != null && !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
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var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
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var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.Stances[world.RenderPlayer];
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labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
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break;
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}
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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o = viewport.FrozenActorTooltip.TooltipOwner;
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showOwner = o != null && !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
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var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
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var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.Stances[world.RenderPlayer];
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labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
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break;
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}
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