PerfTickLogger, reduce overhead of logging long ticks.
This commit is contained in:
committed by
Matthias Mailänder
parent
c095690619
commit
edbded8f0a
@@ -24,8 +24,9 @@ namespace OpenRA.Support
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const string IndentationString = "| ";
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const string FormatSeperation = " ms ";
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static readonly string FormatString = "{0," + Digits + ":0}" + FormatSeperation + "{1}";
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static readonly string FormatStringLongTick = "{0," + Digits + ":0}" + FormatSeperation + "[{1}] {2}: {3}";
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readonly string name;
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readonly float thresholdMs;
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readonly long thresholdTicks;
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readonly byte depth;
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readonly PerfTimer parent;
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List<PerfTimer> children;
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@@ -36,7 +37,7 @@ namespace OpenRA.Support
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public PerfTimer(string name, float thresholdMs = 0)
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{
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this.name = name;
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this.thresholdMs = thresholdMs;
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thresholdTicks = MillisToTicks(thresholdMs);
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parent = ParentThreadLocal.Value;
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depth = parent == null ? (byte)0 : (byte)(parent.depth + 1);
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@@ -53,7 +54,7 @@ namespace OpenRA.Support
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if (parent == null)
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Write();
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else if (ElapsedMs > thresholdMs)
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else if (ticks > thresholdTicks)
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{
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parent.children ??= new List<PerfTimer>();
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parent.children.Add(this);
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@@ -69,23 +70,28 @@ namespace OpenRA.Support
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child.Write();
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Log.Write("perf", string.Format(FormatString, ElapsedMs, GetFooter(Indentation)));
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}
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else if (ElapsedMs >= thresholdMs)
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else if (ticks >= thresholdTicks)
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Log.Write("perf", string.Format(FormatString, ElapsedMs, Indentation + name));
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}
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public static long MillisToTicks(float millis)
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{
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return (long)(Stopwatch.Frequency * millis / 1000f);
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}
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float ElapsedMs => 1000f * ticks / Stopwatch.Frequency;
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public static void LogLongTick(long startStopwatchTicks, long endStopwatchTicks, string name, object item)
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{
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var type = item.GetType();
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var label = type == typeof(string) || type.IsGenericType ? item.ToString() : type.Name;
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Log.Write("perf", string.Format(FormatString,
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Log.Write("perf", string.Format(FormatStringLongTick,
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1000f * (endStopwatchTicks - startStopwatchTicks) / Stopwatch.Frequency,
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"[" + Game.LocalTick + "] " + name + ": " + label));
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Game.LocalTick,
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name,
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label));
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}
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public static long LongTickThresholdInStopwatchTicks => (long)(Stopwatch.Frequency * Game.Settings.Debug.LongTickThresholdMs / 1000f);
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#region Formatting helpers
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static string GetHeader(string indentation, string label)
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{
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