Change Map.MapSize from int2 to Size.
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committed by
Gustas Kažukauskas
parent
2fbbff2860
commit
ede12610a8
@@ -62,8 +62,8 @@ namespace OpenRA.Traits
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public ScreenMap(World world, ScreenMapInfo info)
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{
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var size = world.Map.Rules.TerrainInfo.TileSize;
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var width = world.Map.MapSize.X * size.Width;
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var height = world.Map.MapSize.Y * size.Height;
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var width = world.Map.MapSize.Width * size.Width;
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var height = world.Map.MapSize.Height * size.Height;
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partitionedMouseFrozenActors = new Cache<Player, SpatiallyPartitioned<FrozenActor>>(
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_ => new SpatiallyPartitioned<FrozenActor>(width, height, info.BinSize));
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