move some more (gameplay related) widgets into mods/
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@@ -17,7 +17,7 @@ using OpenRA.Traits;
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namespace OpenRA.Graphics
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{
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class Minimap
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public class Minimap
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{
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public static Bitmap TerrainBitmap(Map map)
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{
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@@ -20,7 +20,7 @@ namespace OpenRA.Graphics
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ITexture texture;
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bool dirty;
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internal Sheet(Size size)
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public Sheet(Size size)
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{
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this.bitmap = new Bitmap(size.Width, size.Height);
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}
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@@ -22,7 +22,7 @@ namespace OpenRA.Graphics
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readonly float2[] uvhax;
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internal Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel)
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public Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel)
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{
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this.bounds = bounds;
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this.sheet = sheet;
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