move some more (gameplay related) widgets into mods/

This commit is contained in:
Bob
2010-07-30 20:23:16 +12:00
parent b4c84a11f2
commit ede160f1b6
18 changed files with 45 additions and 39 deletions

View File

@@ -17,7 +17,7 @@ using OpenRA.Traits;
namespace OpenRA.Graphics
{
class Minimap
public class Minimap
{
public static Bitmap TerrainBitmap(Map map)
{

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Graphics
ITexture texture;
bool dirty;
internal Sheet(Size size)
public Sheet(Size size)
{
this.bitmap = new Bitmap(size.Width, size.Height);
}

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Graphics
readonly float2[] uvhax;
internal Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel)
public Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel)
{
this.bounds = bounds;
this.sheet = sheet;