Introduce Weapon.TargetActorCenter and adapt projectiles

This also fixes issues with attackers that don't have their own Attack
trait.
This commit is contained in:
reaperrr
2017-06-18 22:27:27 +02:00
committed by Paul Chote
parent 6b3c04a584
commit edffaa4987
15 changed files with 20 additions and 31 deletions

View File

@@ -64,6 +64,7 @@ ArtilleryShell:
Range: 11c0
MinRange: 3c0
Report: tnkfire2.aud
TargetActorCenter: true
Projectile: Bullet
Speed: 204
Blockable: false

View File

@@ -142,6 +142,7 @@ MammothMissiles:
BurstDelay: 4
Report: rocket1.aud
ValidTargets: Ground
TargetActorCenter: true
Projectile: Bullet
Inaccuracy: 853
LaunchAngle: 62