Add SelectionDecoration flag to WithDecoration.
This commit is contained in:
@@ -10,6 +10,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
||||||
using OpenRA.Traits;
|
using OpenRA.Traits;
|
||||||
@@ -59,19 +60,24 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
[Desc("Should this be visible to enemy players?")]
|
[Desc("Should this be visible to enemy players?")]
|
||||||
public readonly bool ShowToEnemies = false;
|
public readonly bool ShowToEnemies = false;
|
||||||
|
|
||||||
|
[Desc("Should this be visible only when selected?")]
|
||||||
|
public readonly bool SelectionDecoration = false;
|
||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithDecoration(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithDecoration(init.Self, this); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class WithDecoration : UpgradableTrait<WithDecorationInfo>, IRender
|
public class WithDecoration : UpgradableTrait<WithDecorationInfo>, IRender, IPostRenderSelection
|
||||||
{
|
{
|
||||||
readonly WithDecorationInfo info;
|
readonly WithDecorationInfo info;
|
||||||
readonly string image;
|
readonly string image;
|
||||||
readonly Animation anim;
|
readonly Animation anim;
|
||||||
|
readonly Actor self;
|
||||||
|
|
||||||
public WithDecoration(Actor self, WithDecorationInfo info)
|
public WithDecoration(Actor self, WithDecorationInfo info)
|
||||||
: base(info)
|
: base(info)
|
||||||
{
|
{
|
||||||
this.info = info;
|
this.info = info;
|
||||||
|
this.self = self;
|
||||||
image = info.Image ?? self.Info.Name;
|
image = info.Image ?? self.Info.Name;
|
||||||
anim = new Animation(self.World, image);
|
anim = new Animation(self.World, image);
|
||||||
anim.Paused = () => self.World.Paused;
|
anim.Paused = () => self.World.Paused;
|
||||||
@@ -86,6 +92,16 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
public virtual bool ShouldRender(Actor self) { return true; }
|
public virtual bool ShouldRender(Actor self) { return true; }
|
||||||
|
|
||||||
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
|
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
|
||||||
|
{
|
||||||
|
return !info.SelectionDecoration ? RenderInner(self, wr, self.Bounds) : Enumerable.Empty<IRenderable>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
|
||||||
|
{
|
||||||
|
return info.SelectionDecoration ? RenderInner(self, wr, self.VisualBounds) : Enumerable.Empty<IRenderable>();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerable<IRenderable> RenderInner(Actor self, WorldRenderer wr, Rectangle actorBounds)
|
||||||
{
|
{
|
||||||
if (IsTraitDisabled)
|
if (IsTraitDisabled)
|
||||||
return Enumerable.Empty<IRenderable>();
|
return Enumerable.Empty<IRenderable>();
|
||||||
@@ -111,7 +127,6 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
return Enumerable.Empty<IRenderable>();
|
return Enumerable.Empty<IRenderable>();
|
||||||
|
|
||||||
var pxPos = wr.ScreenPxPosition(self.CenterPosition);
|
var pxPos = wr.ScreenPxPosition(self.CenterPosition);
|
||||||
var actorBounds = self.Bounds;
|
|
||||||
actorBounds.Offset(pxPos.X, pxPos.Y);
|
actorBounds.Offset(pxPos.X, pxPos.Y);
|
||||||
|
|
||||||
var img = anim.Image;
|
var img = anim.Image;
|
||||||
|
|||||||
Reference in New Issue
Block a user