Use RgbaColorRenderer in LineGraphWidget.
This commit is contained in:
@@ -87,6 +87,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|| GetAxisFont == null || GetAxisFont() == null)
|
||||
return;
|
||||
|
||||
var cr = Game.Renderer.RgbaColorRenderer;
|
||||
var rect = RenderBounds;
|
||||
var origin = new float2(rect.Left, rect.Bottom);
|
||||
|
||||
@@ -120,13 +121,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
points = points.Reverse().Take(xAxisSize).Reverse();
|
||||
var lastX = 0;
|
||||
var lastPoint = 0f;
|
||||
Game.Renderer.LineRenderer.DrawLineStrip(
|
||||
cr.DrawLine(
|
||||
points.Select((point, x) =>
|
||||
{
|
||||
lastX = x;
|
||||
lastPoint = point;
|
||||
return origin + new float2(x * xStep, -point * scale);
|
||||
}), color);
|
||||
}).ToArray(), 1, color);
|
||||
|
||||
if (lastPoint != 0f)
|
||||
tiny.DrawText(GetValueFormat().F(lastPoint), origin + new float2(lastX * xStep, -lastPoint * scale - 2), color);
|
||||
@@ -139,7 +140,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
// TODO: make this stuff not draw outside of the RenderBounds
|
||||
for (int n = pointStart, x = 0; n <= pointEnd; n++, x += xStep)
|
||||
{
|
||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(x, 0), origin + new float2(x, -5), Color.White);
|
||||
cr.DrawLine(origin + new float2(x, 0), origin + new float2(x, -5), 1, Color.White);
|
||||
tiny.DrawText(GetXAxisValueFormat().F(n), origin + new float2(x, 2), Color.White);
|
||||
}
|
||||
|
||||
@@ -148,16 +149,16 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
for (var y = GetDisplayFirstYAxisValue() ? 0 : yStep; y <= height; y += yStep)
|
||||
{
|
||||
var yValue = y / scale;
|
||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(width - 5, -y), origin + new float2(width, -y), Color.White);
|
||||
cr.DrawLine(origin + new float2(width - 5, -y), origin + new float2(width, -y), 1, Color.White);
|
||||
tiny.DrawText(GetYAxisValueFormat().F(yValue), origin + new float2(width + 2, -y), Color.White);
|
||||
}
|
||||
|
||||
bold.DrawText(GetYAxisLabel(), origin + new float2(width + 40, -(height / 2)), Color.White);
|
||||
|
||||
Game.Renderer.LineRenderer.DrawLine(origin, origin + new float2(width, 0), Color.White);
|
||||
Game.Renderer.LineRenderer.DrawLine(origin, origin + new float2(0, -height), Color.White);
|
||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(width, 0), origin + new float2(width, -height), Color.White);
|
||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(0, -height), origin + new float2(width, -height), Color.White);
|
||||
cr.DrawLine(origin, origin + new float2(width, 0), 1, Color.White);
|
||||
cr.DrawLine(origin, origin + new float2(0, -height), 1, Color.White);
|
||||
cr.DrawLine(origin + new float2(width, 0), origin + new float2(width, -height), 1, Color.White);
|
||||
cr.DrawLine(origin + new float2(0, -height), origin + new float2(width, -height), 1, Color.White);
|
||||
}
|
||||
|
||||
public override Widget Clone()
|
||||
|
||||
Reference in New Issue
Block a user