Replace "$/min" by "Income" and increase graph update rates

This commit is contained in:
abcdefg30
2019-09-07 04:42:26 +02:00
committed by reaperrr
parent 4ca42f6e83
commit ee839869fc
6 changed files with 159 additions and 165 deletions

View File

@@ -9,7 +9,6 @@
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Traits;
@@ -29,14 +28,6 @@ namespace OpenRA.Mods.Common.Traits
public int OrderCount;
public int EarnedThisMinute
{
get
{
return resources != null ? resources.Earned - earnedAtBeginningOfMinute : 0;
}
}
public int Experience
{
get
@@ -45,8 +36,10 @@ namespace OpenRA.Mods.Common.Traits
}
}
public List<int> EarnedSamples = new List<int>(100);
int earnedAtBeginningOfMinute;
// Low resolution (every 30 seconds) record of earnings, covering the entire game
public List<int> IncomeSamples = new List<int>(100);
public int Income;
public int DisplayIncome;
public List<int> ArmySamples = new List<int>(100);
@@ -60,8 +53,14 @@ namespace OpenRA.Mods.Common.Traits
public int BuildingsDead;
public int ArmyValue;
int replayTimestep;
// High resolution (every second) record of earnings, limited to the last minute
readonly Queue<int> earnedSeconds = new Queue<int>(60);
int lastIncome;
int lastIncomeTick;
int ticks;
int replayTimestep;
public PlayerStatistics(Actor self) { }
@@ -71,32 +70,37 @@ namespace OpenRA.Mods.Common.Traits
experience = self.TraitOrDefault<PlayerExperience>();
}
void UpdateEarnedThisMinute()
{
EarnedSamples.Add(EarnedThisMinute);
earnedAtBeginningOfMinute = resources != null ? resources.Earned : 0;
}
void UpdateArmyThisMinute()
{
ArmySamples.Add(ArmyValue);
}
void ITick.Tick(Actor self)
{
if (self.Owner.WinState != WinState.Undefined)
return;
ticks++;
var timestep = self.World.IsReplay ? replayTimestep : self.World.Timestep;
if (ticks * timestep >= 60000)
if (ticks * timestep >= 30000)
{
ticks = 0;
UpdateEarnedThisMinute();
UpdateArmyThisMinute();
if (ArmyValue != 0 || self.Owner.WinState == WinState.Undefined)
ArmySamples.Add(ArmyValue);
if (resources != null && (Income != 0 || self.Owner.WinState == WinState.Undefined))
IncomeSamples.Add(Income);
}
if (resources == null)
return;
var tickDelta = self.World.WorldTick - lastIncomeTick;
if (tickDelta * timestep >= 1000)
{
lastIncomeTick = self.World.WorldTick;
var lastEarned = earnedSeconds.Count > 59 ? earnedSeconds.Dequeue() : 0;
lastIncome = DisplayIncome = Income;
Income = resources.Earned - lastEarned;
earnedSeconds.Enqueue(resources.Earned);
}
else
DisplayIncome = int2.Lerp(lastIncome, Income, tickDelta * timestep, 1000);
}
public void ResolveOrder(Actor self, Order order)
@@ -130,8 +134,8 @@ namespace OpenRA.Mods.Common.Traits
if (w.IsReplay)
replayTimestep = w.WorldActor.Trait<MapOptions>().GameSpeed.Timestep;
UpdateEarnedThisMinute();
UpdateArmyThisMinute();
ArmySamples.Add(ArmyValue);
IncomeSamples.Add(Income);
}
}

View File

@@ -38,10 +38,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly ScrollItemWidget productionPlayerTemplate;
readonly ScrollItemWidget supportPowersPlayerTemplate;
readonly ScrollItemWidget combatPlayerTemplate;
readonly ContainerWidget earnedThisMinuteGraphContainer;
readonly ContainerWidget armyThisMinuteGraphContainer;
readonly LineGraphWidget earnedThisMinuteGraph;
readonly LineGraphWidget armyThisMinuteGraph;
readonly ContainerWidget incomeGraphContainer;
readonly ContainerWidget armyValueGraphContainer;
readonly LineGraphWidget incomeGraph;
readonly LineGraphWidget armyValueGraph;
readonly ScrollItemWidget teamTemplate;
readonly IEnumerable<Player> players;
readonly IOrderedEnumerable<IGrouping<int, Player>> teams;
@@ -95,11 +95,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
supportPowersPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("SUPPORT_POWERS_PLAYER_TEMPLATE");
combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
earnedThisMinuteGraphContainer = widget.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_CONTAINER");
earnedThisMinuteGraph = earnedThisMinuteGraphContainer.Get<LineGraphWidget>("EARNED_THIS_MIN_GRAPH");
incomeGraphContainer = widget.Get<ContainerWidget>("INCOME_GRAPH_CONTAINER");
incomeGraph = incomeGraphContainer.Get<LineGraphWidget>("INCOME_GRAPH");
armyThisMinuteGraphContainer = widget.Get<ContainerWidget>("ARMY_THIS_MIN_GRAPH_CONTAINER");
armyThisMinuteGraph = armyThisMinuteGraphContainer.Get<LineGraphWidget>("ARMY_THIS_MIN_GRAPH");
armyValueGraphContainer = widget.Get<ContainerWidget>("ARMY_VALUE_GRAPH_CONTAINER");
armyValueGraph = armyValueGraphContainer.Get<LineGraphWidget>("ARMY_VALUE_GRAPH");
teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
@@ -144,8 +144,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
createStatsOption("Production", ObserverStatsPanel.Production, productionPlayerTemplate, () => DisplayStats(ProductionStats)),
createStatsOption("Support Powers", ObserverStatsPanel.SupportPowers, supportPowersPlayerTemplate, () => DisplayStats(SupportPowerStats)),
createStatsOption("Combat", ObserverStatsPanel.Combat, combatPlayerTemplate, () => DisplayStats(CombatStats)),
createStatsOption("Earnings (graph)", ObserverStatsPanel.Graph, null, () => EarnedThisMinuteGraph()),
createStatsOption("Army (graph)", ObserverStatsPanel.ArmyGraph, null, () => ArmyThisMinuteGraph()),
createStatsOption("Earnings (graph)", ObserverStatsPanel.Graph, null, () => IncomeGraph()),
createStatsOption("Army (graph)", ObserverStatsPanel.ArmyGraph, null, () => ArmyValueGraph()),
};
Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
@@ -192,31 +192,31 @@ namespace OpenRA.Mods.Common.Widgets.Logic
supportPowerStatsHeaders.Visible = false;
combatStatsHeaders.Visible = false;
earnedThisMinuteGraphContainer.Visible = false;
armyThisMinuteGraphContainer.Visible = false;
incomeGraphContainer.Visible = false;
armyValueGraphContainer.Visible = false;
earnedThisMinuteGraph.GetSeries = null;
armyThisMinuteGraph.GetSeries = null;
incomeGraph.GetSeries = null;
armyValueGraph.GetSeries = null;
}
void EarnedThisMinuteGraph()
void IncomeGraph()
{
playerStatsPanel.Visible = false;
earnedThisMinuteGraphContainer.Visible = true;
incomeGraphContainer.Visible = true;
earnedThisMinuteGraph.GetSeries = () =>
incomeGraph.GetSeries = () =>
players.Select(p => new LineGraphSeries(
p.PlayerName,
p.Color,
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s)));
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).IncomeSamples.Select(s => (float)s)));
}
void ArmyThisMinuteGraph()
void ArmyValueGraph()
{
playerStatsPanel.Visible = false;
armyThisMinuteGraphContainer.Visible = true;
armyValueGraphContainer.Visible = true;
armyThisMinuteGraph.GetSeries = () =>
armyValueGraph.GetSeries = () =>
players.Select(p => new LineGraphSeries(
p.PlayerName,
p.Color,
@@ -344,10 +344,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var res = player.PlayerActor.Trait<PlayerResources>();
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
if (stats == null) return template;
if (stats == null)
return template;
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
template.Get<LabelWidget>("INCOME").GetText = () => "$" + stats.DisplayIncome;
template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
template.Get<LabelWidget>("SPENT").GetText = () => "$" + res.Spent;
@@ -393,7 +394,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
if (stats == null) return template;
if (stats == null)
return template;
template.Get<LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString();
template.Get<LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString();
template.Get<LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost;
@@ -484,11 +487,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return (world.WorldTick == 0 ? 0 : orders / (world.WorldTick / 1500.0)).ToString("F1");
}
string AverageEarnedPerMinute(double earned)
{
return "$" + (world.WorldTick == 0 ? 0 : earned / (world.WorldTick / 1500.0)).ToString("F0");
}
static Color GetPowerColor(PowerState state)
{
if (state == PowerState.Critical) return Color.Red;