Move 'Activity' into its own namespace in OpenRA.Game.
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54
OpenRA.Game/Activities/Activity.cs
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54
OpenRA.Game/Activities/Activity.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Activities
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{
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public abstract class Activity
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{
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public Activity NextActivity { get; set; }
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protected bool IsCanceled { get; private set; }
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public abstract Activity Tick(Actor self);
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public virtual void Cancel(Actor self)
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{
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IsCanceled = true;
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NextActivity = null;
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}
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public virtual void Queue(Activity activity)
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{
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if (NextActivity != null)
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NextActivity.Queue(activity);
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else
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NextActivity = activity;
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}
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public virtual IEnumerable<Target> GetTargets(Actor self)
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{
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yield break;
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}
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}
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public static class ActivityExts
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{
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public static IEnumerable<Target> GetTargetQueue(this Actor self)
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{
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return self.GetCurrentActivity()
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.Iterate(u => u.NextActivity)
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.TakeWhile(u => u != null)
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.SelectMany(u => u.GetTargets(self));
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}
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}
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}
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