diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index 11279a7a1e..f468a93c3c 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -23,9 +23,10 @@ SS: RevealsShroud@GAPGEN: Range: 5c0 Targetable: + TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Repair + TargetTypes: Underwater, Submarine, Repair RequiresCondition: underwater Cloak: CloakTypes: Underwater @@ -87,9 +88,10 @@ MSUB: RevealsShroud@GAPGEN: Range: 5c0 Targetable: + TargetTypes: Ground, Water, Ship, Submarine, Repair RequiresCondition: !underwater Targetable@UNDERWATER: - TargetTypes: Underwater, Repair + TargetTypes: Underwater, Submarine, Repair RequiresCondition: underwater Cloak: CloakTypes: Underwater diff --git a/mods/ra/weapons/ballistics.yaml b/mods/ra/weapons/ballistics.yaml index cc6c4fc9b9..4204576b49 100644 --- a/mods/ra/weapons/ballistics.yaml +++ b/mods/ra/weapons/ballistics.yaml @@ -191,8 +191,7 @@ DepthCharge: Warhead@1Dam: SpreadDamage Spread: 128 Damage: 80 - ValidTargets: Underwater, Water - InvalidTargets: Ship + ValidTargets: Submarine Versus: None: 30 Wood: 75 @@ -207,4 +206,4 @@ DepthCharge: Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom15.aud - ValidTargets: Ship, Underwater + ValidTargets: Submarine