vertical centering of power usage indicator at its value

This commit is contained in:
Chris Forbes
2010-01-04 00:50:31 +13:00
parent 30e20e897b
commit eebb302628

View File

@@ -252,7 +252,7 @@ namespace OpenRa.Game
lineRenderer.Flush();
//draw indicator
float2 drainedPosition = new float2(bottom.X + 2 , bottom.Y + (top.Y - bottom.Y)*(Game.LocalPlayer.PowerDrained/(float) scale) + 2);
float2 drainedPosition = new float2(bottom.X + 2 , bottom.Y + (top.Y - bottom.Y)*(Game.LocalPlayer.PowerDrained/(float) scale) + 2 - powerIndicatorSprite.size.Y /2);
buildPaletteRenderer.DrawSprite(powerIndicatorSprite, drainedPosition, PaletteType.Chrome);
buildPaletteRenderer.Flush();