vertical centering of power usage indicator at its value
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@@ -252,7 +252,7 @@ namespace OpenRa.Game
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lineRenderer.Flush();
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lineRenderer.Flush();
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//draw indicator
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//draw indicator
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float2 drainedPosition = new float2(bottom.X + 2 , bottom.Y + (top.Y - bottom.Y)*(Game.LocalPlayer.PowerDrained/(float) scale) + 2);
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float2 drainedPosition = new float2(bottom.X + 2 , bottom.Y + (top.Y - bottom.Y)*(Game.LocalPlayer.PowerDrained/(float) scale) + 2 - powerIndicatorSprite.size.Y /2);
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buildPaletteRenderer.DrawSprite(powerIndicatorSprite, drainedPosition, PaletteType.Chrome);
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buildPaletteRenderer.DrawSprite(powerIndicatorSprite, drainedPosition, PaletteType.Chrome);
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buildPaletteRenderer.Flush();
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buildPaletteRenderer.Flush();
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