From eebb9cdd633cbf96e03c9151f589c10bd6c80a99 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 17 Jan 2010 08:27:54 +1300 Subject: [PATCH] stripped unnecessary INIs from Rules init --- OpenRa.Game/GameRules/Rules.cs | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/OpenRa.Game/GameRules/Rules.cs b/OpenRa.Game/GameRules/Rules.cs index f7a161b071..5561ff33c9 100755 --- a/OpenRa.Game/GameRules/Rules.cs +++ b/OpenRa.Game/GameRules/Rules.cs @@ -26,22 +26,18 @@ namespace OpenRa.Game public static void LoadRules(string mapFileName, bool useAftermath) { - if( useAftermath ) + if (useAftermath) AllRules = new IniFile( - FileSystem.Open( mapFileName ), + FileSystem.Open(mapFileName), FileSystem.Open("aftermathUnits.ini"), FileSystem.Open("units.ini"), - FileSystem.Open( "aftrmath.ini" ), - FileSystem.Open( "rules.ini" ), - FileSystem.Open("campaignUnits.ini"), - FileSystem.Open("trees.ini")); + FileSystem.Open("aftrmath.ini"), + FileSystem.Open("rules.ini")); else AllRules = new IniFile( FileSystem.Open(mapFileName), FileSystem.Open("units.ini"), - FileSystem.Open("rules.ini"), - FileSystem.Open("campaignUnits.ini"), - FileSystem.Open("trees.ini")); + FileSystem.Open("rules.ini")); General = new GeneralInfo(); FieldLoader.Load(General, AllRules.GetSection("General"));