From eebfb34ea2cb84f3cce60a82d8915c30feeb82d8 Mon Sep 17 00:00:00 2001 From: Curtis S Date: Sat, 22 Oct 2011 13:41:09 -0600 Subject: [PATCH] Fix #1187; aircraft rearm properly now --- OpenRA.Mods.RA/Air/Plane.cs | 2 +- OpenRA.Mods.RA/Air/ReturnOnIdle.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.RA/Air/Plane.cs b/OpenRA.Mods.RA/Air/Plane.cs index 4efb255eb9..14ab2ef5fb 100755 --- a/OpenRA.Mods.RA/Air/Plane.cs +++ b/OpenRA.Mods.RA/Air/Plane.cs @@ -76,7 +76,7 @@ namespace OpenRA.Mods.RA.Air self.CancelActivity(); self.SetTargetLine(Target.FromActor(airfield), Color.Green); self.QueueActivity(new ReturnToBase(self, airfield)); - QueueResupplyActivities(self); + QueueResupplyActivities(airfield); } else { diff --git a/OpenRA.Mods.RA/Air/ReturnOnIdle.cs b/OpenRA.Mods.RA/Air/ReturnOnIdle.cs index f042f1d3ed..458fe0650d 100755 --- a/OpenRA.Mods.RA/Air/ReturnOnIdle.cs +++ b/OpenRA.Mods.RA/Air/ReturnOnIdle.cs @@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Air if (airfield != null) { self.QueueActivity(new ReturnToBase(self, airfield)); - self.Trait().QueueResupplyActivities(self); + self.Trait().QueueResupplyActivities(airfield); } else {