fallback to defaults when something goes wrong
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@@ -48,7 +48,6 @@ namespace OpenRA.Renderer.SdlCommon
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public static void WriteGraphicsLog(string message)
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{
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Log.AddChannel("graphics", "graphics.log");
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Log.Write("graphics", message);
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Log.Write("graphics", "");
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Log.Write("graphics", "OpenGL Information:");
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