IPaletteModifier hooked up; no impls yet
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@@ -28,7 +28,6 @@ namespace OpenRa.Game
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foreach (var a in actors) a.Tick();
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foreach (var e in effects) e.Tick();
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Renderer.waterFrame += 0.00125f * Game.timestep;
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Game.viewport.Tick();
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var acts = frameEndActions;
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