IPaletteModifier hooked up; no impls yet

This commit is contained in:
Chris Forbes
2009-12-23 20:56:04 +13:00
parent 449c07c518
commit ef01cacd9a
5 changed files with 24 additions and 22 deletions

View File

@@ -51,12 +51,15 @@ namespace OpenRa.Game
static Renderer renderer;
static bool usingAftermath;
static int2 clientSize;
static HardwarePalette palette;
public static void ChangeMap(string mapName)
{
SheetBuilder.Initialize(renderer);
Rules.LoadRules(mapName, usingAftermath);
palette = new HardwarePalette(renderer, Rules.Map);
world = new World();
for (int i = 0; i < 8; i++)
@@ -163,7 +166,8 @@ namespace OpenRa.Game
using (new PerfSample("tick_time"))
{
lastTime += timestep;
UpdatePalette(world.Actors.SelectMany(
a => a.traits.WithInterface<IPaletteModifier>()));
orderManager.TickImmediate();
if (orderManager.IsReadyForNextFrame)
@@ -202,6 +206,16 @@ namespace OpenRa.Game
PerfHistory.items["batches"].Tick();
}
static void UpdatePalette(IEnumerable<IPaletteModifier> paletteMods)
{
var b = new Bitmap(palette.Bitmap);
foreach (var mod in paletteMods)
mod.AdjustPalette(b);
palette.Texture.SetData(b);
renderer.PaletteTexture = palette.Texture;
}
public static bool IsCellBuildable(int2 a, UnitMovementType umt)
{
return IsCellBuildable(a, umt, null);

View File

@@ -8,7 +8,7 @@ namespace OpenRa.Game.Graphics
const int maxEntries = 16;
int allocated = 0;
public HardwarePalette(Renderer renderer, Map map, int rotate)
public HardwarePalette(Renderer renderer, Map map)
: base(renderer,new Size(256, maxEntries))
{
Palette pal = new Palette(FileSystem.Open(map.Theater + ".pal"));
@@ -19,10 +19,10 @@ namespace OpenRa.Game.Graphics
AddPalette(new Palette(pal, new PaletteRemap(Color.FromArgb(140, 0, 0, 0))));
using (var bitmapCopy = new Bitmap(bitmap))
for (int j = 0; j < maxEntries; j++)
for (int i = 0; i < 7; i++)
this[new Point(0x60 + i, j)] = bitmapCopy.GetPixel(0x60 + (rotate + i) % 7, j);
//using (var bitmapCopy = new Bitmap(bitmap))
// for (int j = 0; j < maxEntries; j++)
// for (int i = 0; i < 7; i++)
// this[new Point(0x60 + i, j)] = bitmapCopy.GetPixel(0x60 + (rotate + i) % 7, j);
}
int AddPalette(Palette p)

View File

@@ -11,24 +11,16 @@ namespace OpenRa.Game.Graphics
internal static int SheetSize;
readonly GraphicsDevice device;
Texture[] palettes;
public Shader SpriteShader { get; private set; } /* note: shared shader params */
public Shader LineShader { get; private set; }
public Shader RgbaSpriteShader { get; private set; }
public Texture PaletteTexture;
readonly SpriteHelper sh;
readonly FontHelper fhDebug, fhTitle;
public void BuildPalette(Map map)
{
palettes = Util.MakeArray(7, i => new HardwarePalette(this, map, 6 - i).Texture);
}
public void SetPalette(HardwarePalette hp)
{
SpriteShader.SetValue("Palette", hp.Texture);
}
public Renderer(Control host, Size resolution, bool windowed)
{
host.ClientSize = resolution;
@@ -49,14 +41,12 @@ namespace OpenRa.Game.Graphics
public GraphicsDevice Device { get { return device; } }
public static float waterFrame = 0.0f;
public void BeginFrame(float2 r1, float2 r2, float2 scroll)
{
device.Begin();
device.Clear(0, Surfaces.Color);
SpriteShader.SetValue("Palette", palettes[(int)(waterFrame * palettes.Length) % palettes.Length]);
SpriteShader.SetValue("Palette", PaletteTexture);
SpriteShader.SetValue("Scroll", scroll);
SpriteShader.SetValue("r1", r1);
SpriteShader.SetValue("r2", r2);

View File

@@ -64,7 +64,6 @@ namespace OpenRa.Game
SequenceProvider.ForcePrecache();
renderer.BuildPalette( Rules.Map );
ShowCursor(false);
Game.ResetTimer();
}

View File

@@ -28,7 +28,6 @@ namespace OpenRa.Game
foreach (var a in actors) a.Tick();
foreach (var e in effects) e.Tick();
Renderer.waterFrame += 0.00125f * Game.timestep;
Game.viewport.Tick();
var acts = frameEndActions;