Remove "Fake" tag.

This commit is contained in:
Paul Chote
2015-12-13 14:48:16 +00:00
parent 372bbaf7b6
commit ef2f9cbafa
7 changed files with 19 additions and 27 deletions

View File

@@ -86,7 +86,6 @@
<Compile Include="Scripting\Properties\InfiltrateProperties.cs" />
<Compile Include="Scripting\Properties\DisguiseProperties.cs" />
<Compile Include="Traits\Attack\AttackLeap.cs" />
<Compile Include="Traits\Buildings\Fake.cs" />
<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
<Compile Include="Traits\Chronoshiftable.cs" />
<Compile Include="Traits\Cloneable.cs" />

View File

@@ -1,23 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
[Desc("Display a sprite tag \"fake\" when selected.")]
class FakeInfo : TraitInfo<Fake> { }
class Fake : ITags
{
public IEnumerable<TagType> GetTags() { yield return TagType.Fake; }
}
}