Remove "Fake" tag.
This commit is contained in:
@@ -35,7 +35,7 @@ namespace OpenRA.Traits
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// depends on the order of pips in WorldRenderer.cs!
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// depends on the order of pips in WorldRenderer.cs!
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public enum PipType { Transparent, Green, Yellow, Red, Gray, Blue, Ammo, AmmoEmpty }
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public enum PipType { Transparent, Green, Yellow, Red, Gray, Blue, Ammo, AmmoEmpty }
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public enum TagType { None, Fake, Primary }
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public enum TagType { None, Primary }
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[Flags]
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[Flags]
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public enum Stance
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public enum Stance
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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// depends on the order of pips in TraitsInterfaces.cs!
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// depends on the order of pips in TraitsInterfaces.cs!
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static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
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static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
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static readonly string[] TagStrings = { "", "tag-fake", "tag-primary" };
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static readonly string[] TagStrings = { "", "tag-primary" };
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public readonly SelectionDecorationsInfo Info;
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public readonly SelectionDecorationsInfo Info;
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readonly Actor self;
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readonly Actor self;
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@@ -2739,6 +2739,16 @@ namespace OpenRA.Mods.Common.UtilityCommands
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node.Value.Nodes.RemoveAll(n => n.Key == "ShowToAllies");
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node.Value.Nodes.RemoveAll(n => n.Key == "ShowToAllies");
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node.Value.Nodes.RemoveAll(n => n.Key == "ShowToEnemies");
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node.Value.Nodes.RemoveAll(n => n.Key == "ShowToEnemies");
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}
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}
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if (depth == 1 && node.Key == "Fake")
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{
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node.Key = "WithDecoration@fake";
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node.Value.Nodes.Add(new MiniYamlNode("RequiresSelection", "true"));
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node.Value.Nodes.Add(new MiniYamlNode("Image", "pips"));
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node.Value.Nodes.Add(new MiniYamlNode("Sequence", "tag-fake"));
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node.Value.Nodes.Add(new MiniYamlNode("ReferencePoint", "Top"));
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node.Value.Nodes.Add(new MiniYamlNode("ZOffset", "256"));
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}
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}
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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@@ -86,7 +86,6 @@
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<Compile Include="Scripting\Properties\InfiltrateProperties.cs" />
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<Compile Include="Scripting\Properties\InfiltrateProperties.cs" />
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<Compile Include="Scripting\Properties\DisguiseProperties.cs" />
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<Compile Include="Scripting\Properties\DisguiseProperties.cs" />
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<Compile Include="Traits\Attack\AttackLeap.cs" />
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<Compile Include="Traits\Attack\AttackLeap.cs" />
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<Compile Include="Traits\Buildings\Fake.cs" />
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<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
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<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
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<Compile Include="Traits\Chronoshiftable.cs" />
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<Compile Include="Traits\Chronoshiftable.cs" />
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<Compile Include="Traits\Cloneable.cs" />
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<Compile Include="Traits\Cloneable.cs" />
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@@ -1,23 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Display a sprite tag \"fake\" when selected.")]
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class FakeInfo : TraitInfo<Fake> { }
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class Fake : ITags
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{
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public IEnumerable<TagType> GetTags() { yield return TagType.Fake; }
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}
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}
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@@ -520,7 +520,12 @@
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DamageThreshold: 90
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DamageThreshold: 90
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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Fake:
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WithDecoration@fake:
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RequiresSelection: true
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Image: pips
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Sequence: tag-fake
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ReferencePoint: Top
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ZOffset: 256
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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-MustBeDestroyed:
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-MustBeDestroyed:
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@@ -57,6 +57,7 @@ pips:
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# Start: 4
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# Start: 4
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tag-fake:
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tag-fake:
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Start: 18
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Start: 18
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Offset: 0, 2
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tag-primary:
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tag-primary:
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Start: 2
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Start: 2
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pip-empty: pips2
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pip-empty: pips2
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