Actor.Info is now never null

This commit is contained in:
Chris Forbes
2010-01-14 17:51:00 +13:00
parent a3ba286b06
commit ef59f3cb05
5 changed files with 5 additions and 7 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Game.GameRules
public Cache<string, List<Actor>> GatherBuildings( Player player )
{
var ret = new Cache<string, List<Actor>>( x => new List<Actor>() );
foreach( var b in Game.world.Actors.Where( x => x.Owner == player && x.Info != null && x.Info.Traits.Contains<BuildingInfo>() ) )
foreach( var b in Game.world.Actors.Where( x => x.Owner == player && x.Info.Traits.Contains<BuildingInfo>() ) )
{
ret[ b.Info.Name ].Add( b );
var buildable = b.Info.Traits.GetOrDefault<BuildableInfo>();