refactor activity queueing
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@@ -12,15 +12,15 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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public class FlyAttack : IActivity
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public class FlyAttack : CancelableActivity
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{
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public IActivity NextActivity { get; set; }
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Target Target;
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public FlyAttack(Target target) { Target = target; }
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public IActivity Tick(Actor self)
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public override IActivity Tick(Actor self)
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{
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if (IsCanceled) return NextActivity;
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if (!Target.IsValid)
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return NextActivity;
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@@ -33,29 +33,22 @@ namespace OpenRA.Mods.RA.Activities
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new FlyTimed(50),
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this);
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}
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public void Cancel(Actor self) { Target = Target.None; NextActivity = null; }
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}
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public class FlyCircle : IActivity
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public class FlyCircle : CancelableActivity
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{
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public IActivity NextActivity { get; set; }
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int2 Target;
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bool isCanceled;
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public FlyCircle(int2 target) { Target = target; }
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public IActivity Tick(Actor self)
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public override IActivity Tick(Actor self)
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{
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if (isCanceled)
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return NextActivity;
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if( IsCanceled ) return NextActivity;
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return Util.SequenceActivities(
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new Fly(Util.CenterOfCell(Target)),
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new FlyTimed(50),
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this);
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}
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public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
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}
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}
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