refactor activity queueing
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@@ -14,17 +14,15 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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public class Rearm : IActivity
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public class Rearm : CancelableActivity
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{
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public IActivity NextActivity { get; set; }
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bool isCanceled;
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int remainingTicks = ticksPerPip;
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const int ticksPerPip = 25 * 2;
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public IActivity Tick(Actor self)
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public override IActivity Tick(Actor self)
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{
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if (isCanceled) return NextActivity;
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if (IsCanceled) return NextActivity;
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var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();
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if (limitedAmmo == null) return NextActivity;
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@@ -43,7 +41,5 @@ namespace OpenRA.Mods.RA.Activities
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return this;
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}
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public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
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}
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}
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