diff --git a/OpenRA.Mods.Common/Traits/Render/WithParachute.cs b/OpenRA.Mods.Common/Traits/Render/WithParachute.cs index 0372e6b727..8a8acfd1d7 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithParachute.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithParachute.cs @@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits [SequenceReference("ShadowImage")] public readonly string ShadowSequence = null; [Desc("Palette used to render the paradropped unit's shadow.")] - public readonly string ShadowPalette = "player"; + public readonly string ShadowPalette = "shadow"; [Desc("Shadow position relative to the paradropped unit's intended landing position.")] public readonly WVec ShadowOffset = new WVec(0, 128, 0);