diff --git a/mods/ra/rules.ini b/mods/ra/rules.ini index fd519746a1..da9560bf61 100644 --- a/mods/ra/rules.ini +++ b/mods/ra/rules.ini @@ -47,7 +47,7 @@ Incoming=10 ; If an incoming projectile is as slow or slower than th ; parachute bombs have this characteristic. ; income and production -BuildSpeed=.01 ; general build speed [time (in minutes) to produce a 1000 credit cost item] +BuildSpeed=.4 ; general build speed [time (in minutes) to produce a 1000 credit cost item] BuildupTime=.06 ; average minutes that building build-up animation runs OreTruckRate=1 ; speed that harvester truck manages ore [larger means slower] SeparateAircraft=no ; Is first helicopter to be purchased separately from helipad? diff --git a/mods/ra/rules.yaml b/mods/ra/rules.yaml index 0d5afc54f6..bd37a9afcd 100755 --- a/mods/ra/rules.yaml +++ b/mods/ra/rules.yaml @@ -46,7 +46,7 @@ Player: DropItems: E1,E1,E1,E3,E3 NukePower: Image: atomicon - ChargeTime: .1 + ChargeTime: 13 Description: Atom Bomb LongDesc: Launches a nuclear missile at a target location. Prerequisites: MSLO @@ -429,7 +429,7 @@ MSLO: Inherits: ^Building Buildable: TechLevel: 13 - Prerequisites: powr + Prerequisites: @Tech Center Owner: soviet,allies Cost: 2500 Description: Missile Silo