Sync superweapon activate animation

This commit is contained in:
Paul Chote
2010-01-09 12:28:39 +13:00
parent 51baf1f11d
commit ef8becb5de
5 changed files with 34 additions and 8 deletions

View File

@@ -154,5 +154,10 @@ namespace OpenRa.Game
{
return new Order("CancelProduction", subject.PlayerActor, null, int2.Zero, item);
}
public static Order PlayAnimation(Actor actor, string animationString)
{
return new Order("PlayAnimation", actor, null, int2.Zero, animationString);
}
}
}