Tweak special powers widget: move unnecessary calculations out of Draw(); display the charge time over the icon.

This commit is contained in:
Paul Chote
2011-07-06 20:25:03 +12:00
parent 574133429a
commit ef8ed398ce

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Cnc.Widgets
Dictionary<string, Sprite> iconSprites;
Animation clock;
Dictionary<Rectangle, string> Icons = new Dictionary<Rectangle, string>();
Dictionary<Rectangle, SupportPowerIcon> Icons = new Dictionary<Rectangle, SupportPowerIcon>();
public readonly string TooltipContainer;
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
@@ -36,6 +36,8 @@ namespace OpenRA.Mods.Cnc.Widgets
public override Rectangle EventBounds { get { return eventBounds; } }
readonly WorldRenderer worldRenderer;
readonly SupportPowerManager spm;
readonly SpriteFont overlayFont;
readonly float2 holdOffset, readyOffset, timeOffset;
[ObjectCreator.UseCtor]
public SupportPowersWidget([ObjectCreator.Param] World world,
@@ -53,19 +55,38 @@ namespace OpenRA.Mods.Cnc.Widgets
u => Game.modData.SpriteLoader.LoadAllSprites(u)[0]);
clock = new Animation("clock");
overlayFont = Game.Renderer.Fonts["TinyBold"];
holdOffset = new float2(32,24) - overlayFont.Measure("On Hold") / 2;
readyOffset = new float2(32,24) - overlayFont.Measure("Ready") / 2;
timeOffset = new float2(32,24) - overlayFont.Measure(WidgetUtils.FormatTime(0)) / 2;
}
public class SupportPowerIcon
{
public SupportPowerManager.SupportPowerInstance Power;
public float2 Pos;
public Sprite Sprite;
}
public void RefreshIcons()
{
Icons = new Dictionary<Rectangle, string>();
var powers = spm.Powers.Where(p => !p.Value.Disabled).Select(p => p.Key);
Icons = new Dictionary<Rectangle, SupportPowerIcon>();
var powers = spm.Powers.Values.Where(p => !p.Disabled);
var i = 0;
var rb = RenderBounds;
foreach (var item in powers)
foreach (var p in powers)
{
var rect = new Rectangle(rb.X + 1, rb.Y + i * (48 + Spacing) + 1, 64, 48);
Icons.Add(rect, item);
var power = new SupportPowerIcon()
{
Power = p,
Pos = new float2(rect.Location),
Sprite = iconSprites[p.Info.Image]
};
Icons.Add(rect, power);
i++;
}
@@ -74,49 +95,44 @@ namespace OpenRA.Mods.Cnc.Widgets
public override void Draw()
{
var overlayFont = Game.Renderer.Fonts["TinyBold"];
var holdOffset = new float2(32,24) - overlayFont.Measure("On Hold") / 2;
var readyOffset = new float2(32,24) - overlayFont.Measure("Ready") / 2;
// Background
foreach (var kv in Icons)
WidgetUtils.DrawPanel("panel-black", kv.Key.InflateBy(1,1,1,1));
foreach (var rect in Icons.Keys)
WidgetUtils.DrawPanel("panel-black", rect.InflateBy(1,1,1,1));
// Icons
foreach (var kv in Icons)
foreach (var p in Icons.Values)
{
var rect = kv.Key;
var power = spm.Powers[kv.Value];
var drawPos = new float2(rect.Location);
WidgetUtils.DrawSHP(iconSprites[power.Info.Image], drawPos, worldRenderer);
WidgetUtils.DrawSHP(p.Sprite, p.Pos, worldRenderer);
// Charge progress
clock.PlayFetchIndex("idle",
() => (power.TotalTime - power.RemainingTime)
* (clock.CurrentSequence.Length - 1) / power.TotalTime);
() => (p.Power.TotalTime - p.Power.RemainingTime)
* (clock.CurrentSequence.Length - 1) / p.Power.TotalTime);
clock.Tick();
WidgetUtils.DrawSHP(clock.Image, drawPos, worldRenderer);
WidgetUtils.DrawSHP(clock.Image, p.Pos, worldRenderer);
}
// Overlays
foreach (var kv in Icons)
// Overlay
foreach (var p in Icons.Values)
{
var power = spm.Powers[kv.Value];
var drawPos = new float2(kv.Key.Location);
if (power.Ready)
if (p.Power.Ready)
overlayFont.DrawTextWithContrast("Ready",
drawPos + readyOffset,
p.Pos + readyOffset,
Color.White, Color.Black, 1);
else if (!power.Active)
else if (!p.Power.Active)
overlayFont.DrawTextWithContrast("On Hold",
drawPos + holdOffset,
p.Pos + holdOffset,
Color.White, Color.Black, 1);
else
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTime),
p.Pos + timeOffset,
Color.White, Color.Black, 1);
}
}
public override void Tick ()
public override void Tick()
{
// TODO: Only do this when the powers have changed
RefreshIcons();
}
@@ -136,9 +152,9 @@ namespace OpenRA.Mods.Cnc.Widgets
{
if (mi.Event == MouseInputEvent.Move)
{
var power = Icons.Where(i => i.Key.Contains(mi.Location))
var icon = Icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
TooltipPower = (power != null) ? spm.Powers[power] : null;
TooltipPower = (icon != null) ? icon.Power : null;
return false;
}
@@ -149,7 +165,7 @@ namespace OpenRA.Mods.Cnc.Widgets
.Select(i => i.Value).FirstOrDefault();
if (clicked != null)
spm.Target(clicked);
spm.Target(clicked.Power.Info.OrderName);
return true;
}