diff --git a/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs index a4b769a9eb..9a7243ca9d 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Ingame/ProductionTooltipLogic.cs @@ -115,7 +115,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic static string ActorName(Ruleset rules, string a) { ActorInfo ai; - if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai) && ai.HasTraitInfo()) + if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai)) { var actorTooltip = ai.TraitInfos().FirstOrDefault(Exts.IsTraitEnabled); if (actorTooltip != null)